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		<title>Runge kutta video game : AOL Video feed</title>
		<link>http://video.aol.com</link>
		<description>Video search results provided by AOL Video.</description>
		<image><url>http://o.aolcdn.com/video-media/US/v7.01/common/img/aolvideo_logo.gif</url><link>http://video.aol.com</link><width>143</width><height>28</height><title>AOL Video</title></image><language>en</language><copyright>Copyright (c) 2010 AOL LLC. All Rights Reserved.</copyright><item>
			<title>Multiple Rotations Trebuchet</title>
			<link>http://video.aol.com/video-detail/multiple-rotations-trebuchet/3154114772</link>
			<guid>http://video.aol.com/video-detail/multiple-rotations-trebuchet/3154114772</guid>
			<description>&lt;img src="http://i.ytimg.com/vi/PHFHiNeX1Dk/0.jpg"&gt; &lt;br&gt; . The video clips I am using were used by the creators of the device to plot the motion of the arm,  projectile, and counterweight. It was not initially shot for instructional purposes. The simulation, however, is my own. It was done by using Lagrangian mechanics to find the equations of motion. These were in turn solved using a fourth order runge-kutta. If you get tired of the text, fast forward. ... Trebuchet multiple rotations science olympiad wtf MRT FAT Lagrange Euler Runge-kutta simulation ...</description>
			<pubDate>Sun, 04 Oct 2009 12:50:54 -0400</pubDate>
			<source url="http://www.youtube.com">YouTube</source>
			<media:content url="http://video.aol.com/video-detail/multiple-rotations-trebuchet/3154114772" duration="01:32" lang="en" medium="video" /><media:category>Technology</media:category>
			<media:keywords>Trebuchet, multiple, rotations, science, olympiad, wtf, MRT, FAT, Lagrange, Euler, Runge-kutta, simulation</media:keywords>
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	<item>
			<title>Leap Frog Solar System Simulation (Sun Full Size)</title>
			<link>http://video.aol.com/video-detail/leap-frog-solar-system-simulation-sun-full-size/2188802523</link>
			<guid>http://video.aol.com/video-detail/leap-frog-solar-system-simulation-sun-full-size/2188802523</guid>
			<description>&lt;img src="http://thumbnails.truveo.com/0006/C1/F5/C1F50A5D8084AA2E2DB052.jpg"&gt; &lt;br&gt; This is the same simulation with OpenGL,  but the sun is correctly sized to show the difference between it’s size and that of the planets.</description>
			<pubDate>Fri, 09 Oct 2009 17:31:16 -0400</pubDate>
			<source url="http://www.youtube.com">YouTube</source>
			<media:content url="http://video.aol.com/video-detail/leap-frog-solar-system-simulation-sun-full-size/2188802523" duration="03:11" lang="en" medium="video" /><media:category>Technology</media:category>
			<media:keywords>OpenGL, C++, Solar, System, Simulation, Leap, Frog, Runge, Kutta</media:keywords>
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			<title>Simulation of multiple pendulum (多重振り子のシミュレーション)</title>
			<link>http://video.aol.com/video-detail/simulation-of-multiple-pendulum-/695260564</link>
			<guid>http://video.aol.com/video-detail/simulation-of-multiple-pendulum-/695260564</guid>
			<description>&lt;img src="http://thumbnails.truveo.com/0000/48/46/4846F16B47F6CA5D5AEC48.jpg"&gt; &lt;br&gt; Chaotic behavior of multiple pendulum is simulated by Mathematica. Using an implicit Runge-Kutta method, the total energy of the pendulum is well conserved.</description>
			<pubDate>Tue, 16 Dec 2008 02:36:10 -0500</pubDate>
			<source url="http://www.youtube.com">YouTube</source>
			<media:content url="http://video.aol.com/video-detail/simulation-of-multiple-pendulum-/695260564" duration="05:34" lang="en" medium="video" /><media:category>Technology</media:category>
			<media:keywords>simulation&quot;, &quot;numerical, chaos, pendulum</media:keywords>
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	<item>
			<title>DarkBASIC Tutorial - Timer() Counter Flow control and Event Triggering</title>
			<link>http://video.aol.com/video-detail/darkbasic-tutorial-timer-counter-flow-control-and-event-triggering/1907569038</link>
			<guid>http://video.aol.com/video-detail/darkbasic-tutorial-timer-counter-flow-control-and-event-triggering/1907569038</guid>
			<description>&lt;img src="http://thumbnails.truveo.com/0011/03/01/0301EDE2C4A1B7BE258EB1.jpg"&gt; &lt;br&gt; A DarkBASIC Professional Tutorial,  demonstrating how to use the Timer() Function to create three different kind of programs. A simple Second counter, as a replacement for Sync Rate as object control, and how to trigger timer based Events. ... DarkBASIC basic dark Professional Tutorial demonstrating how to howto Timer() Function program programming Second counter stopwatch Sync Rate Object control trigger timer event events</description>
			<pubDate>Tue, 22 Dec 2009 20:16:22 -0500</pubDate>
			<source url="http://www.youtube.com">YouTube</source>
			<media:content url="http://video.aol.com/video-detail/darkbasic-tutorial-timer-counter-flow-control-and-event-triggering/1907569038" duration="10:01" lang="en" medium="video" /><media:category>Technology</media:category>
			<media:keywords>DarkBASIC, basic, dark, Professional, Tutorial, demonstrating, how, howto, Timer(), Function, program, programming, Second, counter, stopwatch, Sync, Rate, Object, control, trigger, timer, event, events</media:keywords>
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			<title>DarkPRINCIPLES TreeMagic G3 Part 4</title>
			<link>http://video.aol.com/video-detail/darkprinciples-treemagic-g3-part-4/2326607150</link>
			<guid>http://video.aol.com/video-detail/darkprinciples-treemagic-g3-part-4/2326607150</guid>
			<description>&lt;img src="http://xml.truveo.com/th/h/4b44242f2d738c0:39b00e5d68c976287142861991e85ae4/p/0004/CF/DF/CFDF677EFA1C9C19C45A28.jpg"&gt; &lt;br&gt; DarkPRINCIPLES, Beyond DarkBASIC Professional, TreeMagik G3, Introduction Part 1. This is the first tutorial that looks beyond DarkBASIC Professional and into other applications. In this tutorial we will explore how to create a tree model using TreeMagic and load the model for usage with DarkBASIC Professional. We will then explore how to create a landscape, how to place and instance multiple tree models in order to create a personal forest.</description>
			<pubDate>Mon, 10 Nov 2008 07:34:01 -0500</pubDate>
			<source url="http://www.youtube.com">YouTube</source>
			<media:content url="http://video.aol.com/video-detail/darkprinciples-treemagic-g3-part-4/2326607150" duration="09:54" lang="en" medium="video" /><media:category>Technology</media:category>
			<media:keywords>tutorial, G3, principles, magic, tree, basic, dark, programming, magik, treemagik, professional, darkbasic, game</media:keywords>
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			<title>DarkPRINCIPLES TreeMagic G3 Part 6</title>
			<link>http://video.aol.com/video-detail/darkprinciples-treemagic-g3-part-6/2491027331</link>
			<guid>http://video.aol.com/video-detail/darkprinciples-treemagic-g3-part-6/2491027331</guid>
			<description>&lt;img src="http://thumbnails.truveo.com/0001/3B/D6/3BD64F3B0F82587915EC6B.jpg"&gt; &lt;br&gt; DarkPRINCIPLES, Beyond DarkBASIC Professional, TreeMagik G3, Introduction Part 6. This is the first tutorial that looks beyond DarkBASIC Professional and into other applications. In this tutorial we will explore how to create a tree model using TreeMagic and load the model for usage with DarkBASIC Professional. We will then explore how to create a landscape, how to place and instance multiple tree models in order to create a personal forest.</description>
			<pubDate>Mon, 10 Nov 2008 09:28:13 -0500</pubDate>
			<source url="http://www.youtube.com">YouTube</source>
			<media:content url="http://video.aol.com/video-detail/darkprinciples-treemagic-g3-part-6/2491027331" duration="05:26" lang="en" medium="video" /><media:category>Technology</media:category>
			<media:keywords>tutorial, G3, principles, magic, tree, basic, dark, programming, magik, treemagik, professional, darkbasic, game</media:keywords>
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	<item>
			<title>DarkPRINCIPLES TreeMagic G3 Part 3</title>
			<link>http://video.aol.com/video-detail/darkprinciples-treemagic-g3-part-3/2975502093</link>
			<guid>http://video.aol.com/video-detail/darkprinciples-treemagic-g3-part-3/2975502093</guid>
			<description>&lt;img src="http://thumbnails.truveo.com/0000/CF/37/CF3725A515F6FA07142520.jpg"&gt; &lt;br&gt; DarkPRINCIPLES, Beyond DarkBASIC Professional, TreeMagik G3, Introduction Part 3. This is the first tutorial that looks beyond DarkBASIC Professional and into other applications. In this tutorial we will explore how to create a tree model using TreeMagic and load the model for usage with DarkBASIC Professional. We will then explore how to create a landscape, how to place and instance multiple tree models in order to create a personal forest.</description>
			<pubDate>Mon, 10 Nov 2008 09:22:54 -0500</pubDate>
			<source url="http://www.youtube.com">YouTube</source>
			<media:content url="http://video.aol.com/video-detail/darkprinciples-treemagic-g3-part-3/2975502093" duration="10:41" lang="en" medium="video" /><media:category>Technology</media:category>
			<media:keywords>tutorial, G3, principles, magic, tree, basic, dark, programming, magik, treemagik, professional, darkbasic, game</media:keywords>
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	<item>
			<title>DarkPRINCIPLES TreeMagic G3 Part 1</title>
			<link>http://video.aol.com/video-detail/darkprinciples-treemagic-g3-part-1/3795855917</link>
			<guid>http://video.aol.com/video-detail/darkprinciples-treemagic-g3-part-1/3795855917</guid>
			<description>&lt;img src="http://thumbnails.truveo.com/0003/C1/5D/C15D8888BC4D0C33737D4D.jpg"&gt; &lt;br&gt; DarkPRINCIPLES, Beyond DarkBASIC Professional, TreeMagik G3, Introduction Part 1. This is the first tutorial that looks beyond DarkBASIC Professional and into other applications. In this tutorial we will explore how to create a tree model using TreeMagic and load the model for usage with DarkBASIC Professional. We will then explore how to create a landscape, how to place and instance multiple tree models in order to create a personal forest.</description>
			<pubDate>Mon, 10 Nov 2008 11:10:01 -0500</pubDate>
			<source url="http://www.youtube.com">YouTube</source>
			<media:content url="http://video.aol.com/video-detail/darkprinciples-treemagic-g3-part-1/3795855917" duration="02:34" lang="en" medium="video" /><media:category>Technology</media:category>
			<media:keywords>tutorial, G3, principles, magic, tree, basic, dark, programming, magik, treemagik, professional, darkbasic, game</media:keywords>
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